So I finally completed my final piece which was a huge improvement from the second to last one I made were I was having multiple problems with many important factors such as the resolution of the photographs and the ay the sequence was generally put together. Saying that Im glad I tried to spontaneously create it otherwise some issues may have been resolved too last minuet for me to sort out. Before I got to the final piece stage I also back tracked a little to try and resolve issues and generally lay down thoughts onto paper in the form of mind maps and brainstorms. Doing this definitely helped me and its something I realized I potentially should have done at a earlier stage, to help me decide on key points early on. All the way through I was having problems combining all the ideas I was having after seeing sequences and other animation which had caught my interest. I eventually decided to keep to the same objects and idea but simplify what I was trying to create.
Concepts that I wanted to successfully develop was a successfully transition between stop frame animation and the work I had started to create as a sequence on photoshop. This was way to ambitious for this stage and is something now im actually going to teach myself throughout the holiday. Although I created far to many stop frames then were necessary, I see them all as being as part of my research which enabled me to make decisions on what I wanted to say.
Right at the beginning I had used anitial photographs of toys that I actually found very effective in terms of relating back to the brief. From the simple title of what's a line..... I automatically saw sequenced and colorful imagery in my mind. Not remembering objects Id seen or any kind of imagery of my early child life, I began to think about what kind of weird illusions i could potentially have seen as a youngster. Everything would be likely to be big and colorful and fantasy-like.
Throughout my work I have tested and in my opinion found solutions which take simplistic and relatable toys and make them into visually interesting pieces for an older generation. The pieces such as Intergalactic, makes use of trying to investigate what looks effective to an older audience. The green play dough which gradually changes from a babies face into a green monster with arms, makes the image quite disturbing and the old school beastie boys soundtrack makes the piece only really effective in the more knowledgeable eyes of an adult. This effectively has made a piece of language anisially started as investigating for a smaller and underdeveloped audience, into one for a much older one. It almost mimics how we see Imagery in patterns and sequences.
Tuesday, 24 March 2009
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